AI Insights · Timothy · July 2022
Top 5 Casual Games Performance in Italy - Q2 2022
Discover the performance trends of the top 5 casual games in Italy during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 casual games in Italy demonstrated varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at each game’s metrics.
Subway Surfers from Sybo Games ApS saw a significant increase in weekly revenue, peaking at approximately $5.9K in the week of May 23. Weekly downloads fluctuated, reaching a high of 50.4K in the week of May 30, while weekly active users surged to around 1.8M in early June before stabilizing around 1.5M towards the end of the quarter.
Fishdom by Playrix maintained a relatively steady weekly revenue, averaging around $120K to $147K. Downloads varied, hitting a peak of 52K in early May. Weekly active users showed a slight decline from 327K at the start of the quarter to around 286K by the end of June.
Hay Day from Supercell experienced a notable drop in weekly revenue, starting from $224K in late March and decreasing to about $62K by the end of June. Downloads also saw a decrease, from 98.7K in late March to just under 10K by the end of the quarter. Active users followed a similar trend, dropping from 2.6M to approximately 707K.
Blockudoku - Block Puzzle by Easybrain Ltd showed a consistent pattern in weekly revenue, hovering around $50 to $100. Downloads peaked at nearly 50K in early April but gradually declined to around 22K by the end of June. Active users remained stable throughout the quarter, averaging around 319K to 377K.
Among Us! from InnerSloth LLC saw weekly revenue generally increase, peaking at $401 in mid-June. Downloads varied, with a high of 31K in mid-June. Active users increased from 226K at the start of the quarter to a peak of 311K in late June.
These insights are based on data from Sensor Tower. For more detailed performance metrics and trends, visit Sensor Tower’s platform.